Saturday, October 22, 2011

Graph 3D ( Voxelized 3D Cartesian Co-ordinate system)

Well looks like I am to release my technology. It's a basic 3D Cartesian Co-ordinate system. Uses advanced Fuzzy Logic just to achieve minimal rendering performance. Please note, does not include space leaping which is the final optimization that achieves 8 times performance through-put as a minimum. For an understanding of this system reading on Jim Blinns mathematics a must.

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